3D Platformer in Unity Cinemachine Camera
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=etmD15gsgCM
Let's make the camera follow your player in unity! • Without camera movement, your gameplay will look boring, so go to Package Manager, Unity Registry and install Cinemachine. If you haven't done yet, you should click the install button, but I have already added it. Go to Main Camera and add a Cinemachine Brain because it will control the camera. Now you should add the virtual camera! • When you add the virtual camera, it looks awful - simply because it is the default setting. Drag your player to the Follow and Look at because you want it to follow the player. Since this tutorial won't involve programming, it will only focus on some specific settings that will allow your camera follow your player correctly. • If you set your camera to 3rd Person, it will behave like a 3rd Person controller. • If you set the Aim to Do Nothing, it won't move your camera angle while rotating directions. • I apologize for a small mistake: 3:31 I sad another thhh instead of pronouncing the full word tutorial. The mistake is fixed now. • Support the Creator of Kozmobot on the social networks! • CHECK OUT MY WEBSITE: http://kozmobot.com • INSTAGRAM: / kozmobot.channel • TIKTOK: / kozmobot.channel
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