PS1 C Language PSYQ 25D Raycast to 3D Polygons Test 3
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=fWH-v4FJR4s
2.5D Raycasting to real 3D polygons test. I was very curious to know how to render real 3D polygons in the playstation 1. Project using PSY-Q dev kit + C Language. • There are still a lot of issues, but according to some docs, near clipping and perspective distortions can be minimized with use of subdivision. I'll try later :) • Source code: https://github.com/leonardo-ono/PS1Ps... • Previous test #1: • [PS1 C Language + PSY-Q] PSX Raycast ... • Previous test #2: • [PS1 C Language + PSY-Q] PSX Raycast ... • Resource: • Textures - https://opengameart.org/content/lab-t... • References: • PS1 dev with modern tools / PSX.Dev VS Code extension: • PSX.Dev Visual Studio Code Extension ... • https://www.psxdev.net/help/psyq_hell... • http://lameguy64.net/tutorials/pstuto... • https://github.com/ABelliqueux/nolibg... • Wituz tutorials playlist - • How to make Playstation 1 games - Ins...
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