Jenesis Level 23













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Jenesis • Level 23: The Atrium • Jenesis is a 2011 megawad for Doom II by James Paddock (Jimmy). It was one of the winners of Doomworld's Cacowards for 2011. • Jenesis' goal was to retain the classic feel of not just the original Doom and Final Doom games, but that of popular megawads like the Memento Mori duology, Hell Revealed, Alien Vendetta, Requiem and Scythe, and often to mesh these themes together to create nostalgic yet modern-looking maps. • Other PWADs whose aesthetic and gameplay styles are to be imitated in Jenesis include Scientist 2, Demon Eclipse and Whispers of Satan. • The maps were also speedmapped, with a view to getting them done in the shortest amount of time possible. The author decided this would be a good way of exercising his single-player mapping skills, and of actually making sure something he started actually got done. • The project was started during Vela Pax's development, with Brett Harrell (Mechadon), its creator (and leader of the Supplice project), being one of the beta testers for Jenesis. Both Vela Pax and Jenesis were started by their creators to serve as a warm-up exercise before the mapping phase of Supplice began - a project which is to be a fairly large-scale megawad led by Mechadon, and is to sport lots of original content. • EXE: PrBoom+ v2.5.1.4-test • Recorded with: Camtasia Studio 8 • Difficulty: Ultra-Violence • Music Card: OPL (Adlib/Soundblaster) • Controls: Slightly modified Vanilla Doom controls (Keyboard only) • Download Jenesis here: • http://www.doomworld.com/idgames/?id=...

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