Capturing profiler stats at runtime Unite Now 2020











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=i2IpJHUyZLM

Learn how to get precise performance metrics while your project runs on your target device. In this session, we use Unity 2020.2’s new runtime ProfilerRecorder API to capture and display in-game profiling stats like draw calls. • 00:00 – 02:29 Introduction and Getting Started • 02:30 – 05:18 Showing Draw Calls • 05:21 – 09:29 Profiling Custom Code • 09:30 – 11:20 Get All Available Stats • 11:22 – 12:05 Resources • Speaker: • Bronson Zgeb, Sr. Content Developer, Unity Technologies • 👉 Find Profiler documentation here https://bit.ly/3fSjPG0 • Find Example Scripts here https://bit.ly/33raW1a • 📺 Dive into Unite Now year-round to join us for live sessions or watch sessions on-demand: https://bit.ly/2VlX4kt • 📝 Did you find this video useful? Room for improvement? Complete this survey to let us know: https://bit.ly/3mhoG65

#############################









New on site
Content Report
Youtor.org / YTube video Downloader © 2025

created by www.youtor.org