Sacrifice PC Lets Play 1001 Games Episode 835
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=iQ2wnkklqsQ
💥 Fan of the channel? Help support the series ► / gamingjay1001 • 💥 Follow me on Twitter ► / gamingjay1001 • 💥 Check out the website ► http://letsplay1001.com/ • 💥 Check out the book ► http://www.amazon.com/1001-Video-Game... • • I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is... • Sacrifice • from https://en.wikipedia.org/wiki/Sacrifi...) • Sacrifice is a real-time strategy video game published by Interplay Entertainment in 2000 for Microsoft Windows platform. Developed by Shiny Entertainment, the game features elements of action and other genres. Players control wizards who fight each other with spells and summoned creatures. The game was ported to Mac OS 9.2 in 2001. • Unlike many of its contemporary real-time strategy games, Sacrifice places little emphasis on resource gathering and management. There is no system of workers; the players' wizards collect souls to summon creatures, and their mana—energy for casting spells—constantly regenerates. Players customize their attacks by choosing from spells and creatures aligned to five gods. To defeat an opponent, the player's wizard sacrifices a friendly unit at the opposing wizard's altar, thereby desecrating it and banishing the enemy wizard. Aside from a single-player campaign, Sacrifice offers a multiplayer mode, in which up to four players can play against each other over computer networks. • Sacrifice's development started in August 1997.[17] The game's lead programmer, Martin Brownlow, was inspired by Chaos: The Battle of Wizards, which was released in 1985 for the ZX Spectrum computer.[28] In the old game, players take turns to control wizards, summoning creatures and casting spells to eliminate each other.[29] Shiny desired to avoid repeating the bad experience of marketing their last product Messiah. Released in March 2000, the game was extravagantly promoted by Shiny during its development,[12][30] and the resulting heavy scrutiny from the media greatly stressed the team who worked on the game. FiringSquad claimed that until the year of its release, no one outside the company knew of the game.[31] However, Electronic Gaming Monthly printed a number of details about the game in an issue cover dated December 1997,[32] and Eurogamer reported that Sacrifice has been hyped almost incessantly in the press, and if you placed every screenshot of the game which has been posted on the web end to end, they would easily reach to the moon and back. [30] According to Brownlow, his team was able to concentrate on developing the game without the media or fan base questioning every decision that gets made along the way .[33] • Sacrifice was created by a small team of developers; most of the work was done by four key personnel. The graphic engine of the game uses tesselation: thousands of polygons are used to display an object and as lesser details are needed, the number of polygons is reduced. By adjusting the required level of detail, Sacrifice can be run on various machines with the highest possible quality of graphics. Complementing the graphics of the game were the voice work of professional actors, such as Tim Curry, and the musical compositions of Kevin Manthei. Sacrifice was praised by reviewers for the novel designs of its creatures and for its humorous content. The high level of attention needed to manage its frenetic combat was mentioned as a flaw. Despite winning several awards, Sacrifice was not a commercial success.
#############################
