2D CHARACTER CUSTOMIZATION in Unity Tutorial











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=kAPIWJJ6NQI

In this Unity Tutorial we'll cover the difference between spritesheet and skeletal animation to better inform ourselves when engineering a system to handle character customization in our games. • The example we'll end up building in this tutorial is a 2D Character Creation or Character Customization menu, with bonus features of a Randomize button and a Save button that will save all of our changes to a Player prefab that can be used in later scenes. • This tutorial is a bit more abstract, and its purpose was more to illustrate how we need to design ahead of time a system to handle character customization and to create art assets tailored to this system before things become unmanageable. • This tutorial is tailored for beginner to intermediate skill level developers. • ✨Want to support the channel? • Buy me a coffee ☕: https://ko-fi.com/bmoli • LIKE the video if this helped you out at all, it helps the channel's visibility and lets me know what I got right! • COMMENT if you have any suggestions or critiques! (or just want to say hi) • ➤Join the new DISCORD SERVER:   / discord   • ➤Want to make video games? Start with my tutorial Playlist:    • Epic Unity Tutorials   • ➤5 Minute Tutorial Series:    • 5 Minute Games   • ➤Don't forget to SUBSCRIBE for all the upcoming content. • Thanks for watching!! • ~~~~~~~~~~~ • ASSET LIST • ~~~~~~~~~~~ • 2D Rogue Package: https://assetstore.unity.com/packages... • ~~~~~~~~~~~ • #bmo #unity #tutorial

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