Lets Play THE FOREST 4 Treasure Cave Dynamite and Modern Axe 4k











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=lzaW9KAPx64

I try to stay alive in The Forest while being hunted by crazy people. I must find my son Timmy and build a base to defend myself. • In this episode: • I build some storage for bones, sticks and stones at the base (off camera) and then explore near the base. I find a lakeside village with many charred remains and just beyond is a mysterious cave. I manage to fend off a few nasties inside and eventually find a treasure cave room full of dynamite, clues and the modern axe. • After going topside to save, I return and head deeper into the cave. I find the six legged Virginia waiting with 100s of babies (most of them dead). I put up a fight but she easily knocks me unconscious and I wake up in a different cave just below a large enemy village. • • This is part of a playlist: •    • Let's Play The Forest   • Join the GrindThisGame Discord channel if you want to chat with me and other gamers: •   / discord   • 1.0 Release Patch Notes: • Improved range of fire lights • Set medium quality settings to previous version settings • Taa off by default, turn on via options menu • Fixed repairing small log cabin • Fixed attaching plastic torch to weapons • Fixed Cave 8 bridge room floor • Fixed Cave 8 broken waterzone • Fixed grade contrast for caves and nighttime • Fixed repairing defensive spike • Fixed creepy armor value not accounted for in stats page display • Fixed missing icon on sled after loading a save • All tasks are now striked through after doing alt ending • Fixed wrong menu mapping for dualshock gamepads with xinput on • Fixed missing dates on save slots in title scene • Added clouds beside window in opening plane cutscene. • You can now craft a spear bag, which will allow you to carry up to 5 basic spears • Improved lighting in opening cutscene drag away scene • New pick up item added, Hairspray! Use hairspray with a lighter for a mini-flamethrower. Findable in some suitcases and in specific parts of world. • You can now carry upto 10 rabbit skins, and 10 deerskins • You can now retrieve boar and racoon skins! And carry 10 of each in inventory • New art added: skinned boar • New icons added for slingshot, hairspray, raccoon and boar skin • Fixed shooting arrows into end boss causing arrows to scale incorrectly • Fixed chainsaw still animating when out of fuel • New item added: (spoiler) • New item added: (spoiler) • Pooled props such as benches and chairs now stipple on smoothly when approached/backed away • Added spoiled meat shader. Meat will now visually decay depending on its state. • Improved look of cooked rabbit, lizard • Multi Thrower now uses grab icon instead of climb icon • Menu buttons when activated are now a yellow instead of grey to make it clearer they are on • Fixed some wrong capitalization in options menu and renamed ‘fastest’ preset to ‘very low’ • Fixed lock icon when placing body in a part of endgame • Added 4 new buildable creepy head trophies ! • Fixed dynamic text in book and on manifest so they aren’t visible when book is clipped • Fixed lighting on text in book and manifest • Updated new font shader for smoother font edges • Improved look and resolution of blue inventory tarp • Made lighter yellow to be easier to see on inventory tarp • Added small white dash under page numbers • Next and previous page buttons are now spaced out across both pages • New xbox and ps4 controller icons • Fixed extra pixels visible at top of flame texture sheet on stick lit • Fixed gazebo built not lining up with gazebo ghost • Head trophies can now be harvested from creepy corpses • Added signals page in book in place of effigies. Effigy page now shows up after sanity falls below 50% • Calories are now always considered positive and lead to gaining strength unless in hard survival difficulty mode. • Player collect and switch clothing system. You can now find specific colored suitcases in the world which have outfits you can change into. Some caves and specific locations have unique outfits. • Darkened inventory UI backing when hovering an item • Held flares now require right click to light • Added new space, l and r icons for keyboard interaction • You can now use the rebreather light in the ocean at night • (Multiplayer) Dying with an empty inventory no longer produces a backpack • Reworked inventory item descriptions, and placement. Less text overall. • Increased thickness of yellow outline when hold to select an item • Improved game start times! • Added new endnight logo to start of game • Major memory improvements/reduction by removing unused assets and older duplicates of plants that were no longer being used • Deerskin can no longer be equipped as an armor piece (check below for replacement) • New crafting cog icon, new mp dying skull icon. • You can now craft a warm suit! Wearing a warm suit replaces all of your current armor forcing you to choose between warmth and damage protection. • • More here: • https://theforest.gamepedia.com/V1.0

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