Why Use FSR 2 Scaling On Consoles To Anything Less Than 4K
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=oH0QqgRi2CU
Another reason we don't mention here is that a lot of post-processing effects are calculated at output resolution, and doing those all at 4K sucks up a lot of GPU resources. • ► Watch the FULL video here: • Video • ► Support us on Patreon! https://bit.ly/3jEGjvx • ► Digital Foundry YouTube: / digitalfoundry • ► Digital Foundry Merch: https://store.digitalfoundry.net • ► Digital Foundry at Eurogamer: https://eurogamer.net/digitalfoundry • ► Follow on Twitter: / digitalfoundry
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