Use Multiple Starter Templates and Content in an Unreal Engine Project
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=op6r4qChCLg
https://unrealenginepro.com/ - Adding Content and Feature Packs to an Unreal Engine project. In this excerpt from the World Building section of the Unreal Engine Pro Masterclass, we look at how to add feature packs and starter content to a blank Unreal project. This will let you have multiple starter templates in the same project, such as First Person, Third Person, Vehicle, etc. Then we look at how to use Game Modes to switch between the different play styles all in the same project. • Did you forget to check Add Starter Content when you created your project? We also learn how to add the Starter Content after project creation. • Facebook: / learndigitalalchemy • Instagram: / learndigitalalchemy • 00:00 Introduction • 00:42 Starting From Blank • 00:55 Add Feature of Content Pack • 01:34 Adding Project Templates • 02:02 Mannequins for Scale Reference • 02:26 Level Prototyping Tools • 02:43 Third Person Character for Play Testing • 03:14 Using Game Modes to Switch Play Style • 04:21 Playing with Multiple Templates • 05:10 Setting Default Game Mode for Project • 05:59 Adding Starter Content After Project Creation
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