28 Dantes Inferno Infernal Difficulty Walkthrough Ending
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=opYwi_5TDOU
Showcasing all the boss fights in Dante's Inferno, thank you for all the support on my walk-through, please find the timestamps in the comments, also any other game suggestions with good boss fights are always appreciated - Cheers • Sub if you enjoyed --- https://bit.ly/2FCQsXI • Dante's Inferno Playlist --- https://bit.ly/2Mh69Jy • Items We Use • 🖥️ Monitor: https://amzn.to/3PgdOFS • 🎥 Capture Card: https://amzn.to/49SD0eV • 🎧 Headset: https://amzn.to/3BQmX4F • 🖱️ Mouse: https://amzn.to/49UNQkG • ⌨️ Keyboard: https://amzn.to/3Pi7r4N • 🖤 Desk Mat: https://amzn.to/4j5VOM2 • 💨 Desk Fan: https://amzn.to/3Ph6UQy • 🔌 Charger: https://amzn.to/3DAghYX • Disclaimer: This video contains affiliate links. If you purchase items through these links, the channel may earn a small commission at no additional cost to you. Your support helps keep the lights on—thank you! • Game info (wiki) • Dante's Inferno is a 2010 action video game developed by Visceral Games and published by Electronic Arts. The game was released for Xbox 360, PlayStation 3, PlayStation Portable in February 2010. The PlayStation Portable version was developed by Artificial Mind and Movement. • The game's story is loosely based on Inferno, the first canticle of Dante Alighieri's Divine Comedy. It follows Dante, imagined as a Templar knight from the Crusade, who, guided by the spirit of the poet Virgil, needs to fight through the nine Circles of Hell to rescue Beatrice from the clutches of Lucifer himself. In the game, players control Dante from a third-person perspective. His primary weapon is a scythe that can be used in a series of combination attacks and finishing moves. Many attack combinations and abilities can be unlocked in exchange for souls, an in-game currency that is collected upon defeating enemies. • Before the game's release, Dante's Inferno underwent a prominent, at times elaborate marketing campaign led by the game's publisher Electronic Arts. This included the release of a fake religious game called Mass: We Pray, a motion controller-based game supposedly allowing players to engage in an interactive prayer and church sermon. The game received generally positive reviews upon release; critics praised the game's art style and level design, with some comparing it to God of War III.
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