Monster Hunter Wilds RTX 5080 and Intel Arc B580 PC Benchmark











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=pZIk3GfRuT0

In this video we'll benchmark Monster Hunter: Wilds with two systems. One containing an Nvidia RTX 5080 paired with a 7800X3D, and the other an Intel Arc B580 and i5 12400F CPU. • Monster Hunter Wilds is one of the worst performing games in recent times, especially considering the visuals arent very good. There is little to none preset scaling, and upscaling gains are also on the low side. • The game prompts you to enable frame generation right at the start, but this has been a terrible experience, especially on the Arc B580, as it was not able to hit 60 frames per second in the Wilds without frame generation at any setting. • System Specs: • Palit GamingPro RTX 5080 16GB @ Stock • Ryzen 7 7800X3D @ Stock • 32GB DDR5 6000 MT/s CL30 Memory • Gigabyte Gaming X AX B650 Motherboard • Windows 11 23H2 • Resizable BAR Enabled • Core Isolation / Memory Integrity Disabled • AsRock Steel Legend Intel Arc B580 12GB @ Stock • Core i5 12400F @ Stock • 32GB DDR4 3600 MT/s CL18 Memory • Gigabyte Aorus Master Z690 DDR4 Motherboard • Windows 11 23H2 • Resizable BAR Enabled • Core Isolation / Memory Integrity Disabled • Timestamps: • 0:00 - RTX 5080 / 7800X3D Intro and Specs • 0:48 - 4K Ultra, DLAA Native, Ray Tracing High (Town) • 1:51 - 4K Ultra, DLSS Quality, Ray Tracing High (Town) • 2:44 - 4K Ultra, DLSS Quality, Ray Tracing Off (Town) • 3:34 - 4K Ultra, DLSS Quality, Ray Tracing Off, DLSS Frame Gen On (Town) • 4:35 - 4K Ultra, DLSS Quality, Ray Tracing High, DLSS Frame Gen On (Town) • 6:24 - 4K High, DLAA Native, Ray Tracing High (Town) • 7:04 - 4K High, DLAA Native, Ray Tracing Off (Town) • 7:42 - 4K High, DLSS Quality, Ray Tracing Off (Town) • 8:35 - 4K Ultra, DLAA Native, Ray Tracing Off (Wilds) • 10:05 - 4K Ultra, DLSS Quality, Ray Tracing Off (Wilds) • 10:51 - 4K Ultra, DLSS Performance, Ray Tracing Off (Wilds) • 11:23 - 4K Ultra, DLSS Performance, Ray Tracing Off, Frame Gen On (Wilds) • 12:40 - 1440p Ultra, DLAA Native, Ray Tracing Off (Wilds) • 13:28 - 1440p Ultra, DLSS Quality, Ray Tracing Off (Wilds) • 14:06 - 1440p Ultra, DLSS Balanced, Ray Tracing Off (Wilds) • 14:38 - 1440p Ultra, DLSS Performance, Ray Tracing Off (Wilds) • 15:05 - 1440p Ultra, DLAA Native, Ray Tracing High (Wilds) • 15:43 - 1440p Ultra, DLSS Quality, Ray Tracing High (Wilds) • 16:05 - 1440p Ultra, DLSS Quality, Ray Tracing High, Frame Gen On (Wilds) • 17:20 - Intel Arc B580 / 12400F Intro and Specs (1080p Medium) • 18:26 - 1080p Medium, XeSS Quality, Ray Tracing Off • 20:41 - 1080p Medium, FSR Quality, Ray Tracing Off, FSR Frame Gen On • 21:46 - 1080p Medium, Performance, Ray Tracing Off, FSR Frame Gen On • 23:04 - 1080p Low, XeSS Native, Ray Tracing Off • 23:29 - 1080p Low, XeSS Quality, Ray Tracing Off • 24:17 - 1080p Low, FSR Quality, Ray Tracing Off, FSR Frame Gen On • 24:54 - 1440p Low, FSR Quality, Ray Tracing Off, FSR Frame Gen On • 25:39 - 1440p Low, XeSS Balanced, Ray Tracing Off • 26:19 - 1440p Low, XeSS Balanced, Ray Tracing On • • • Join this channel to support a creator: •    / @mostly_positive_reviews  

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