Why we NEED a good Battlefield game











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=qWqarAhaSr4

Many popular First Person Shooter videogames are going down the movement shooter and hyper monetization trends. In military style games, this ruins any sense of immersion for the player and whilst Call Of Duty Ground War is fun, it ;acks some of the ideas and polish of the Battlefield franchise. In this video, I will be discussing the design ideas that made older Battlefield games so exciting and immersive to provide constructive criticism on why the newest battlefield games have not managed to hold my attention. • Music (In Order Used): • Introduction • Brian Tyler - Call of Duty Modern Warfare 3 • Sarah Schachner - Call of Duty Modern Warfare 2019 Main Theme • Part I • Johan Soderqvist - The Battleships • Johan Skugge - Solomon's Theme • Johan Skugge - Death of Vladimir • Hans Zimmer - Coup de Grace • Part II • Stephen Barton - Bt-7274 • Port Sulphur Band - End Will Come (Instrumental) • Port Sulphur Band - Bullets Lullaby (Instrumental) • Part III • Mikael Karlsson - Snowy Mountains • Paul Haslinger - Loadout • Johan Soderqvist - Tortured Metal • Part IV • Johan Skugge - Thunder Run • Johan Soderqvist - Hunting Down • Part V • Johan Soderqvist - Battle Victorious • Johan Soderqvist - Flight of the Pidgeon • Johan Soderqvist - The Fear of Everything • Part VI • Johan Soderqvist - Dawn of a New Time • Johan Soderqvist - Libera Me • Johan Skugge - Battlefield 3 Main Theme • 00:00 Introduction • 04:55 Part I - Tonal Consistency • 14:01 Part II - Boots on the Ground • 24:57 Part III - Destruction • 28:48 Part IV - Back to the Action • 36:00 Part V - The Music of Sound • 44:25 Part VI - It's a Feature

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