Nightmare knights MLP COMIC PART2
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=sv_8WRG4oT0
Next video: • Nightmare knights [MLP COMIC] PART-3 • previous video: • Nightmare knights [MLP COMIC] PART-1 • One night after the events of the previous issue, Princess Luna waits impatiently for her sister Celestia to raise the sun so that she can go about her business without arousing suspicion. She joins Stygian in the castle library, where Stygian has been up all night researching an ancient relic from the time of King Bullion similar to the good/evil meter outside Princess Eris' casino. Because the meter only allows villains or former villains to enter the casino, Luna and Stygian are unable to seek help from the Mane Six or the other Pillars of Old Equestria. Fortunately, Stygian has an idea. • First, Luna and Stygian travel to Las Pegasusto recruit someone who can steal Luna's magic back from Eris without detection. Luna initially believes they are going to recruit Flim and Flam, but Stygian instead suggests Capper, who has made a living giving self-help seminars on how to trick ponies into buying stuff. As Capper signs autographs, Luna and Stygian approach him with their dilemma. Capper is wary of joining their mission at first because of the other-dimensional threats they might face. But when Flim and Flam enter and see Princess Luna as a potential business opportunity, Capper agrees to join Luna and Stygian, much to Flim and Flam's dismay. • Next, Luna and Stygian travel to the Crystal Empire to recruit someone who can muscle their way out of the casino in case of resistance. They seek out Tempest Shadow, who has found a place for herself protecting the outskirts of the Empire with Glitter Drops. When Luna and Stygian explain the situation, Tempest agrees to help, eager to use her strength and magic for good. • Finally, Luna and Stygian travel to Yakyakistanto recruit a unicorn skilled in illusions to serve as a distraction. At the home of the yaks, Trixie puts on a magic show, but her act riles the yaks into an angry stampede. As Luna, Stygian, and Trixie flee, Luna says they have come to recruit Trixie for a mission, and Trixie quickly accepts in order to get away from the enraged yaks. • With Luna and Stygian's team of former villains assembled at Canterlot Castle, they explain the details of their mission once more and each individual member's assigned role. Trixie asks what the name of their team is, and Luna dubs them the Nightmare Knights —in recognition of her and her teammates all being villains at one point and turning their lives around. On the night of the auction, Luna and her Nightmare Knights return to Eris' world in disguise and successfully gain entry into Eris' casino. Upon seeing so many villains gathered together in one place, Capper starts having second thoughts about his acceptance of the mission
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