How to Improve Your Camera for Platformers in Godot 31











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=sxtC7hj2ABY

Ever notice how the default camera settings feel awkward for platformers in Godot? In this tutorial, we make a few tweaks to improve the camera that will make it feel a whole lot better for your players. We'll learn how to steady the camera whenever the player is jumping, so that they can see the ground better, and we'll make sure to keep the camera in front of the player rather than lagging behind them. • Become a patron to get exclusive content and support the channel: •   / gameendeavor   • Join Our Community! We look forward to welcoming you. • Discord:   / discord   • Twitter:   / gameendeavor   • Into: Splashing Around - The Green Orbs

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