SweetFX enabled in Fable Anniversary gameplay PC Win 81 Improved graphics mod
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=tiLiHgIkOCw
Fable Anniversary - 3d adventure game is now visually enhanced with SweetFX preset. SweetFX works on Windows 7 / 8 / 8.1 - for both Nvidia and Amd cards!!! • You need to use Radeonpro with the presets. Guide is in here - • • How to use and implement SweetFX with... • • Join in GAMING BENCHMARKS SweetFX mods community-https://plus.google.com/b/10974200199... • Follow on Twitter - / multitechnopark • Like on Facebook - MultiTechnopark - GAMERS HEAVEN • https://www.facebook.com/pages/MultiT... • So in case you're new to SweetFX Shader Suite (or just SweetFX), it's a mod built on the InjectSMAA shader injector, that allows you to apply a suite of post processing shader effects to your games. • You can add SMAA anti-aliasing , sharpening and tweak the color, gamma , exposure and more. • It's meant to allow you to improve the look of your games and change the look and mood of it to your liking. • If you use SMAA antialiasing instead of MSAA or an even more expensive antialaliasing technique you can also make the game run faster (than with MSAA) • Compatibility • It works with all graphics cards as long as they support at least shader model 3. That's all cards produced after 2002 (give or take). • It does not work with 64bit game executables yet, however 64bit support should be coming in the near future - so far use the 32bit version of your game if it gives you a choice between 32 and 64bit. • It should work on Windows 2000 and newer, both 32bit and 64bit. So far tested working on WinXP , Vista , Win7 and Windows 8. • It may work on Linux using Wine - please report your findings. • It does not work well with most programs that overlay an image onto the game. It has a workaround for the Steam overlay so that will work, and you can make overlays based on Rivatuner OSD work as well with a compability setting in those overlays , but other overlays may prevent SweetFX from making changes to the image or outright crash the game - turn those off. • SweetFX is a universal image improvement and tweaking mod, • that works with almost any 32bit (and hopefully soon 64bit) DirectX 9, 10 or 11 game or application. • It's goal is provide similar tools to games in realtime, as video processing software provides for movies and videos. • Effects included: • SMAA Anti-aliasing : Anti-aliases the image using the SMAA technique - see http://www.iryoku.com/smaa/ • FXAA Anti-aliasing : Anti-aliases the image using the FXAA technique - currently only work under DirectX9. Use the d3d9.dll found in \\SweetFX\\dlls\\FXAA DX9 dll\\ for this. • Explosion : Scatters the pixels similarly to the Explosion filter in Irfanview • Cartoon : Creates an outline-effect that makes the image look more cartoonish. • Advanced CRT : Mimics the look of an old arcade CRT display. • LumaSharpen : Sharpens the image, making details easier to see • Bloom : Makes strong lights bleed their light into their surroundings • HDR : Mimics an HDR tonemapped look • Levels : Sets a new black and white point. A fast and easy way to increase contrast but it causes clipping. The Curves effect does this in a more subtle way without causing clipping. • Technicolor : Makes the image look like it was processed using a three-strip Technicolor process - see http://en.wikipedia.org/wiki/Technicolor • Cineon DPX : Makes the image look like it was converted from film to Cineon DPX. Can be used to create a sunny look. • Monochrome : Removes colors from the image so it appears as if shot on black and white film. • Lift Gamma Gain : Adjust brightness and color of shadows, midtones and highlights (and typically does it better then the Tonemap effect) • Tonemap : Adjust gamma, exposure, saturation, bleach and defog. (may cause clipping) • Vibrance : Intelligently saturates (or desaturates if you use negative values) the pixels depending on their original saturation. • Curves : Contrast adjustments using S-curves - without causing clipping. • Sepia : Sepia tones the image - see http://en.wikipedia.org/wiki/Sepia_to...
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