Ridge Racer Unbounded PC EPIC DESTRUCTION HD Gameplay max settings 1080p
YOUR LINK HERE:
http://youtube.com/watch?v=x-47fWFNUI4
http://www.longplays.org • Played by: Mad-Matt • Set after Ridge Racer Revolution and before Rage Racer come RR64. A surprisingly good version of the game on N64. Now the first comment is likely to ask why I have played the whole game in First person view. I say to that, I cant get on with chase view, especially on the faster tracks. it would be even more like racing pinball than it already is Wink • In the longplay I show en entire run of the Grand Prix mode while doing the car attacks in between. I show replays usualy only lasting one lap at the end of most races, although I show a full replay for the first and last track. After this I show the hidden car unlocks. The 99 lap run I cut to just 2 laps for the video. I do show the full Platinum trophy run, but try to get through this as fast as possible since you have seen all the races already. Finally I ask BoneofHead to join me and unlock the last car in 2 player mode. • Now for some timestamps:- • 00:00:00 Intro and start of GP mode • 01:13:15 Ending Credits - All gold for Forward tracks complete • 02:40:30 Ending credits - All gold for Reverse tracks complete • 03:14:07 Ending credits - All gods complete for expert tracks. This also leads into the mini galaga game for the Galaga car. • 03:24:48 Start of a run of races to unlock the Red Shirt rage, Golf Caddie, pooka, crazy canuke and blinky. • 03:39:25 Start of Platinum trophy run • 04:35:12 Ending credits for platinum trophies. Ultra64 car unlocked. This then leads onto the final part which is a 2 player run to unlock the 00-Agent car. • An that's it, a 100% rr64 run. • Being played in an emulator an obvious bug is present where the rear light/break lights don't work. I played in Bizhawk with the Glide 64 Mk2 plugin. Apart from defaults, I also enabled 'Force Calc Sphere' which added the shine onto the cars. No setting would fix the lights. Rice plugin however would show the lights correctly, but there were other issues like texture pop and filled transparent textures so I chose the better of the two. I will re-render the video if this is ever fixed of course. - • Disclaimer: Most videos by World of Longplays use SaveStates!
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