Dynamic Pathfinding in Unity3d 1 Introduction











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This tutorial series extends Sebastian Lague's pathfinding system (   • A* Pathfinding (E01: algorithm explan...  ) to allow for dynamic changes to the node grid (i.e. placing buildings etc.). • Download the files I created here: https://www.mediafire.com/?0u0gsy94jb... • To download Sebastian's pathfinding scripts, go here: https://github.com/SebLague/Pathfinding

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