Linking a Revit File with 3ds Max
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=y7QOXHkvyfA
In this tutorial, Andrew will show you how to import architectural blueprints (reference image) saved as PDFs straight to 3ds Max. No resaving in Photoshop is needed since 3ds Max supports PDF documents with its Vector Map - even multipage ones. • On top of that you will learn the whole workflow for setting blueprints for archviz modeling with many tips and tricks that will make your work faster and easier: • Learn how to align design levels with 3ds Max coordinate system • How to automatically hide the blueprints so that they don't block your view • How to organize them in your scene • How to make sure that they display in the best quality in the viewports • How to scale them with the best precision so your model will have correct dimensions • And many more tips! • Timestamps: • 00:00 - Introduction • 00:22 - Reminder about hotkeys settings • 00:38 - Quick design overview • 00:48 - Resaving PDF in Photoshop • 01:00 - Setting up the material for blueprints • 01:22 - Setting the quality of maps display in viewports • 01:42 - Textures display resolution window • 02:04 - Fixing the issue with not updated resolution • 02:17 - Optimizing filtering settings to save GPU resources • 02:32 - Setting the page in multipage PDF • 02:41 - Setting correct mapping for the Vector texture • 03:05 - Setting the size of the reference image • 04:34 - Creating separate planes for every view • 04:49 - Setting references heights to match 3ds Mac coordinate system • 05:11 - Aligning sections and plans • 05:52 - Setting object properties of reference planes • 06:09 - Organizing references with Layer Manager • 06:17 - Summary • ___________________________________________________________________ • 👉 Facebook Group 👈 • Join our group, a friendly space for Blender 3d enthusiasts and pros, to share tips, ask questions, and learn, learn learn! / 666797333683403 • GREAT DEAL! 💸 • Use the code 🏷️ GFACDMY🏷️ while registering to get 💰 FREE 💰 $50 credits and render your projects - http://bit.ly/GarageFarmNET • If you're new to cloud rendering and would like to learn more, here's a great resource for you https://garagefarm.net/blog/how-to-us... • If you're ready to get started, register at https://garagefarm.net/ and get $25 trial credits to test the service.
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