Implementing 3 Terrain Generation Algorithms
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Video Source: www.youtube.com/watch?v=E3Fa2QoRyzo
Terrain generation requires making random noise that is continuous. Three terrain generation algorithms, midpoint displacement, diamond-square, and perlin noise. • The source code: https://github.com/mathkimchi/Terrain... • For more videos like this, visit https://www.mathkimchi.org/
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