Solarus 15 Tutorial en Basics 16 How to create a sprite











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In this progressive tutorial series, I explain how to develop a Zelda-like adventure game with the Solarus engine and Solarus Quest Editor. • This tutorial shows how to create a sprite and details the sprite editor. A sprite is a collection of animated images, organized in several animations and then several directions. I explain the important notion of origin point to correctly synchronize objects of different sizes. • Video made with Solarus 1.5. • Download Solarus : http://www.solarus-games.org/download/ • Solarus documentation : http://www.solarus-games.org/doc/latest/ • How to program in Lua: http://www.lua.org/pil/contents.html • Legend of Zelda A Link to the Past resource pack: https://github.com/christopho/solarus... • Useful resources to reproduce this chapter: http://www.solarus-games.org/tuto/en/... • Support Solarus: https://www.paypal.com/cgi-bin/webscr...

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