Fire Emblem Fates Birthright Kagero quotSoloquot Chapter 17











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=1raeLffTX9c

I don't remember if I was particularly torn on either Swordmaster or Master of Arms. While Swordmaster would've given Kagero more speed and avoid, both in stats and growths, I was under the impression that Kagero needed bulk more since that was one of her bigger weaknesses...I say despite her taking little damage from most enemies anyway. She was already decently fast enough for most if not every enemy going forward, and her strength was monstrous. What I do remember is that I wanted Kagero to get Life and Death for the lategame, which is also the same reason why Corrin is in the class, for more strength and bulk...even though she really needs more speed...bleh. • The main issue with Master of Arms, however, is that it has no really good access to 1-2 range weapons. The Kodachi is Kagero's only choice for one, but it can't double. That alone made me miss shurikens. I don't really care about its inability to trigger skills or crit, though. Kagero was also one point away from one-shotting fighters with the Kodachi, and this could've been solved if I had given her a tonic. Not that it really mattered in the end. Also I decided to train Corrin for a bit until she got Seal Strength. Sadly, Kagero didn't learn Vantage in this map. • This map has a pretty interesting gimmick where you can trigger reinforcements by visiting the houses (except for the top-center house). Every group that pops out has one enemy that drops an item, be it a weapon or consumable. None of the houses are particularly scary...except for the southwestern-most house, which spawns a lot of fighters, two berserkers, and a maid. The maid herself isn't too bad (besides the Silver Dagger, which while it does 1 damage, it inflicts a pretty harsh debuff to Speed, Defense, and Resistance), and the fighters had low hit rates against Kagero, especially the ones with Steel Axes. The really scary enemy was the Berserker with the Killer Axe, which had a 16 crit rate against Kagero despite her holding a Brass Katana (which gives 10 crit avoid), and she had just barely enough health to survive a crit. • The rest of the map was very easy, and that included Flora. Though she was on a gate (which I believe gave her the same bonuses as a Fort would), she still took a lot of damage, and she would've been one-rounded if Kagero didn't miss the first strike. Even with a Dual Katana, Kagero still had a 75 hit against Flora. I like to think the gate is partly to blame. • ------------------------------------------------------------------------------------------------------------------ • Castle Preps: • -Fed Lilith • -Meal: Spd+2/Res+2/Skill+2 • -Used Master Seal on Silas to make him a Great Knight • -Sold • --Gold Bar (300G) • --Great Club (750G) • --Silence (900G) • -Bought • --2 Partner Seals (4000G) • --1 Friendship Seal (2000G) • ------------------------------------------------------------------------------------------------------------------ • Mods Used: • Moonling's Ghosting Shader Fix: https://gamebanana.com/mods/51424 • Moonling's Icon Project: https://gamebanana.com/mods/34160 • Combined HD Texture Pack: https://gamebanana.com/mods/351105 • YiannisG's Texture Compilation: https://gamebanana.com/mods/388979 • Sucky Wucky's Corrin's Wardrobe Update: https://gamebanana.com/mods/500282#Fi...

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