Foxel Engine Dynamic Level of Detail
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=BAQEjXU-blc
This video shows the new Dynamic Level of Detail System. • In this version are working 2 cpu threads on building chunks and one thread is working on the main game loop. • Source Code: https://github.com/FoxelFox/FoxelEngine • My System specs: • CPU Core i7 920 @ 2.66 Ghz • GPU Nvidia GTX 280 • FPS at: • 4,2 million polygons: 86 • 1,6 million polygons: 155 • 0,5 million polygons: 487 • • Memory usage in this scene: • System Memory ~ 113 MB • GPU Memory 80 MB - 270 MB • • My next steps are: • lighting with radoisity • collision detection for physic objects • and Level Editor improvements
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