UE5 Tutorial Integration CHAOS VEHICLES TPS System
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=IY34qpEpKAU
Optimize Your Third-Person Shooting Experience! • 🌐 Technical Support and Community • Support on Discord: Join our Discord server for real-time technical support, get help integrating this character, and request improvements, changes, or new features directly from our team. • Follow us on our social channels for more updates, tutorials, and demos of our products. • Marketplace: https://www.unrealengine.com/marketpl... • ArtStation: https://www.artstation.com/dmdhangarg... • YouTube: / @dmdhangargames • Discord: / discord • • 🔥 Rapid and Simple TPS Game Development • The TPS System Component is designed to facilitate the rapid and efficient creation of third-person games, especially for UE5 characters and heavy vehicles. With a focus on modularity and integration, this system is ideal for developers looking for a comprehensive solution. • 🎮 Interactive Demo: https://drive.google.com/file/d/1Z5zw... • 📚 Documentation: https://drive.google.com/file/d/1Mm7u... • 🎥 Video: • Version 1.0.0 • UE5 TPS System - Version 1.0.0 • Version 1.1.0 • UE5 TPS System - Version 1.1.0 • Version 1.2.0 • UE5 TPS System - Version 1.2.0 • • ----------------------------------------- ⬇️⬇️ ----------------- SHOW MORE ----------------- ⬇️⬇️ ----------------------------------------- • • 🔹 Based on BP Component • This system is based on a BP component that manages all weapons and shooting functions, allowing for easy integration and efficient management of combat mechanics in your game. Developers can focus on creating gameplay experiences without technical complications. • • 🔹 Constant Updates • The TPS System Component is continuously updated to stay up-to-date with technology and development trends. This ensures that you always have access to the most innovative and efficient tools for your projects. • • 🔹 Modularity and Flexibility • All packs are modular, allowing for interchangeability of parts among weapons of the same class. Each pack includes Material Layers that are fully customizable with 4 preset colors: white, yellow, red, and green. The included packs are: • Turret and Heavy Weapons MK.I • Pistol Pack MK.I • Rifle Pack MK.I • Shotgun Pack MK.I • • 🔹 System Functions • The TPS System Component includes the following essential functions: • Collision detection • Ammo system • Reload system with physical magazines to drop the magazine • Recoil system • Basic pick up system • Damage system • Laser targeting • Shooting modes: automatic, semi-automatic and laser. • Basic inventory: a system to manage the weapons and ammunition collected during gameplay. • • 🔹 User Interface • The user interface includes: • Dynamic crosshair • Ammo interface • • 🔹 FX Effects • The system provides a comprehensive set of FX effects, including: • Particle effects • Sounds • • 🔹 Animations and Procedural Movements • Includes animations that utilize IKs (Inverse Kinematics) to achieve realistic procedural movements. This enhances the character's responsiveness and dynamics during shooting and locomotion actions, providing a more immersive experience. Additionally, the system features reload animations that include physical magazines, allowing for realistic interaction when dropping the magazine during the reloading process. • • 🔹 Additional Content • The project includes Blueprints with a controllable character and turret, as well as 2 test maps and several maps to visualize the project's assets. This allows developers to effectively test and demonstrate the system's functionalities. • • ------------------------------------------------------------------------------------------------------------------------------------------------- • • 🔑 Technical Requirements • Required Plugins: • Enhanced Input • Animation Warping
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