Point Clouds with ParticlesGPU and PBR Rendering
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=R2JQ1IUWyEU
Create stunning renders with point clouds using the ParticlesGPU component from the palette, with just a few tweaks! Build a physically based rendering pipeline for the point cloud, add turbulence or interactive attractors, and more! • Project Files: / point-clouds-and-106013202 • Instagram: www.instagram.com/lake_heckaman • 00:00 - Start • 00:26 - Point Cloud Particles GPU Intro • 01:10 - Begin Patch Recreation • 03:38 - Customize Particles GPU Component for point clouds • 11:07 - GLSL SeekRestPos function • 20:34 - PBR Render Network Setup
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