DAZ 3D Change order of Objects in Scene Navigation Viewer











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=U9PKNeArkjA

Get it here: https://www.daz3d.com/forums/discussi... • As outlined in https://www.daz3d.com/forums/discussi..., I would love to have a way to change the order of items in your scene view/structure tab. • I'm a visually oriented guy, and I like to have things that are close in meaning visually close as well. • So I bit the bullet and looked at how scripts in DAZ work. • Surprisingly, it's a rather easy JS based simple API system that doesn't require a ton of getting used to. (Except for the GUI part - they're quite ugly to set up IMO (Although I haven't spent much time with it yet)) - and I wrote a script that lets you move nodes around, AS LONG AS THEY HAVE PARENTS. • Because the API exposes methods to insert nodes into a specific index of other nodes, I can move items around when there is a parent to move the item into. • When you've selected an item that does not have a parent, you should be presented with the option to move all scene contents in a group which I simply call Scene Root . • Usage should be pretty easy: Move the selected item up and down past its siblings under a parent by clicking up and down • Move the selected item out of its parent node by clicking Unparent • Make the upper sibling the parent of the currently selected node (i.e. move selected node into the one above it)

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