Creating A Stylized Car In Maya The Complete Workflow Part 26
>> YOUR LINK HERE: ___ http://youtube.com/watch?v=qyFeOBAHL70
Tutorial Link: • http://cg.tutsplus.com/?p=17013 • In the jam packed second part of Shaun Keenan's massive stylized vehicle tutorial series. In today's post you'll learn how to build the car's windshield, rear window, hood, trunk and roof sections. And begin constructing some of the car's detail pieces including the headlights, tail lights, mirrors, antenna and Fiat emblem. • In this massive, multi-part tutorial, you'll follow professional CG artist Shaun Keenan of MZP Studios, as he walks you through the entire process of creating a high-end, production quality stylized car from scratch using Maya. • Through out the series you'll gain valuable insights into the tools and techniques used by professional artists, while working you're way to a fully realized model. In later lessons you'll learn how to add detail and construct the car's interior. A topic rarely covered in car modeling tutorials. Whether you're a beginner creating your first car, or an experienced artist just looking to brush up, this series is a must watch. • CGtuts+ Website: • http://cg.tutsplus.com/ • Follow us on Twitter: • / envato3d • Become a fan on Facebook and get exclusive content: • / app_201143516562748 • Follow us on Google+ • https://plus.google.com/1180011703481...
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