Kerbal Space Program 112 Ep 11 RemoteTech Landing Lets Play











>> YOUR LINK HERE: ___ http://youtube.com/watch?v=zRn4IBKW2P0

http://hottipsmedia.com/2016/05/11/ke... Conquering Kerbal Space Program EPISODE 11: In this episode, I'm nearly back to where we were in Episode 9 (see Episode 10 for the explanation), and during my Orbit Kerbin contract with a probe, I decided I wanted to make a seemingly mundane mission much more interesting, but configuring the flight computer in the probe to do multiple actions in the future, to hopefully gather science in the mountains of Kerbin. • • This is good practice, because I will likely need to use the flight computer with Remote Tech to land on other planets as well as Kerbin, so understanding time delay in commands is essential to being successful with this. • If I went to fast for you, watch the very beginning over again to see how I did it. If it's still too fast, don't worry... I'll being doing this a lot more as this series goes on. Subscribe! :) • The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station on gas giant). We're running with TAC Life Support and RemoteTech as well, to spice up the difficulty here. • ---------- • Support Charlie on Patreon:   / charliepryor   • Conquering KSP Playlist:    • Conquering Kerbal Space Program   • New Episodes will be posted here when they are edited and available, and may take different forms and pace as time goes on. A link to a full post covering the episode will be linked as the first thing in this description if available. • Kerbal Space Program isn't your typical game, and as we're going to find out together, it's a real challenge, and it doesn't hold your hand or tell you really how to do anything... and that's what I LOVE about this! • • STEAM Store Link: http://store.steampowered.com/app/220... • KSP Store: https://kerbalspaceprogram.com/kspstore/ • • I hope you enjoy this series as much as I do. This will be a heavily modded play-through with the new KSP 1.1.x version, in 64-bit mode! Woot! • Mod list is [OLD AND OUT OF DATE. I NO LONGER OWN THE WEBSITE THAT USED TO BE LINKED HERE] • PC SPECS: • MB: ASUS X99-Deluxe/3.1 • CPU: Intel i7-5930K OC @4.2ghz • Cooler: Corsair H100i GTX Liquid Cooler • RAM: 32GB G.Skill Ripjaws V series DDR4 • Video Card: Asus Geforce GTX 980ti Matrix Platinum (6GB) • PSU: Corsair 1000W 80+ Platinum • Storage: 2X Sandisk SSDs = 1.3TB total • • Follow Charlie on Twitter and Facebook: •   / charliepryor   •   / charliepryor   • ---------- • This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Squad, the developers and copyright holders of Kerbal Space Program, as stated in item 1 under the Miscellaneous section of their FAQ: https://kerbalspaceprogram.com/faq.php. SQUAD Logo and gaming footage may be used, as stated by Squad Staff on their public forums and website: http://forum.kerbalspaceprogram.com/i...

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